How to rig a zbrush model

Comment on: How to rig a zbrush model
  • how to rig a zbrush model
    account_circle Yozshuzuru
    calendar_month 08.08.2021
    I can not participate now in discussion - it is very occupied. I will be released - I will necessarily express the opinion on this question.
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Does davinci resolve free

Create more ZSpheres by clicking on the ZSphere in the center. When I start rigging for example instance subD1 I guess softening the normals instead of smoothing would be best to get smooth look. My question though is will the 1st subD level be ok for the rigging? ZBrush must register some vertex change for this step to be completed successfully. In ZBrush this is done using a ZSphere structure.