Building an environment in zbrush

Comment on: Building an environment in zbrush
  • building an environment in zbrush
    account_circle Zubei
    calendar_month 24.12.2021
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    account_circle Kigazragore
    calendar_month 29.12.2021
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  • building an environment in zbrush
    account_circle Moogugal
    calendar_month 30.12.2021
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  • building an environment in zbrush
    account_circle Doum
    calendar_month 30.12.2021
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  • building an environment in zbrush
    account_circle Gujora
    calendar_month 30.12.2021
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Image: Duplicate this feature. Most of the props were hard-surface models, not intended to be seen from a first-person perspective, so no detailed sculpting was required, therefore modeling did not take much time. The masks add all the detail. For the ivy I used the 3ds max plug-in, Ivy from Guruware , and procedurally grew ivy on my layout mesh in select areas.